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2 buttons, rules
A game of brutal combat for two players.
Faith wants to be an eschatologist when she grows up. She likes to watch violent cartoons and beat people up.
Temperance wants to be a postal worker when she grows up. She likes small defenseless animals and beating people up.
You need: Several polyhedral dice.
These buttons feature Faith and Temperance from the game Lunch Money.
Designed by James Ernest.