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Bite Me! Playing a Lycanthrope presents rules and advice for playing natural and afflicted lycanthropes in the Pathfinder system, as well as a new and customizable natural shapeshifting race balanced against other advanced races, all written and designed by two-time Ennie-nominee, Robert H. Hudson, Jr.
Everyone knows the story about the character that failed their saving throw and contracted lycanthropy, messing the whole game up. That's because they didn't have this book to help them! Written for players and GMs alike, this is the definitive work on the issues involved in playing and GM'ing for someone who howls at the moon, and how to work with them to create characters and storylines that mean when you tell your story about the guy that contracted lycanthropy.
The response will be "Cool!" instead of "Oh man, I'm so sorry!"
A new race for your Pathfinder RPG campaign, natural lycanthropes, offer players and GMs a way to bring lycanthropes into their campaigns from the start without overshadowing other races, and the extensive discussion of potential issues and ways to handle them will help make games involving lycanthropes easy to run and play.
Within the pages of Bite Me! Playing A Lycanthrope you'll find:
Pick up a copy of Bite Me! Playing a Lycanthrope, and get your shift together!
Written by Robert Hudson / Jeff Erwin / Rich Howard / J.M. Perkins